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Hiring to Launch a Mobile App: The Complete Guide

Market Snapshot
Senior Salary (US)
$160k – $200k
Hiring Difficulty Hard
Easy Hard
Avg. Time to Hire 4-6 weeks

Mobile Developer

Definition

A Mobile Developer is a technical professional who designs, builds, and maintains software systems using programming languages and development frameworks. This specialized role requires deep technical expertise, continuous learning, and collaboration with cross-functional teams to deliver high-quality software products that meet business needs.

Mobile Developer is a fundamental concept in tech recruiting and talent acquisition. In the context of hiring developers and technical professionals, mobile developer plays a crucial role in connecting organizations with the right talent. Whether you're a recruiter, hiring manager, or candidate, understanding mobile developer helps navigate the complex landscape of modern tech hiring. This concept is particularly important for developer-focused recruiting where technical expertise and cultural fit must be carefully balanced.

Overview

Mobile app development means building for iOS, Android, or both. The critical first decision is native vs cross-platform. Native development (Swift for iOS, Kotlin for Android) offers best performance and full platform features, but requires separate teams with different skills. Cross-platform (React Native, Flutter) uses a single codebase for both platforms, offers a larger talent pool, and enables faster development for most use cases.

Most apps don't need native performance. Cross-platform handles the majority of use cases effectively. Companies like Discord, Shopify, and Bloomberg use React Native for their mobile apps. Instagram and Airbnb have used React Native for significant portions of their apps.

For hiring, your platform choice determines your talent pool. Cross-platform developers are more common and often have web development backgrounds. Native developers are more specialized and command higher salaries but deliver better performance for demanding applications.

Launching a Mobile App: The Key Decisions

Before hiring mobile engineers, you need to make strategic decisions that affect team composition, hiring difficulty, and development velocity.

The Native vs Cross-Platform Decision

This is the most important decision—it affects everything else.

Aspect Native (Swift/Kotlin) Cross-Platform (RN/Flutter)
Performance Best possible Good for most apps
Platform Features Full access Most features (95%+)
Talent Pool Split iOS/Android Larger (web devs adapt)
Development Speed Slower (2 codebases) Faster (1 codebase)
Team Size Larger (separate teams) Smaller (unified team)
Maintenance Higher (2 codebases) Lower (1 codebase)

Real-World Cross-Platform Success

Discord uses React Native for their mobile app serving 150M+ monthly users. Cross-platform handles their needs.

Shopify switched from native to React Native for faster iteration and unified codebase.

Bloomberg uses React Native for their mobile app with complex real-time financial data.

Key insight: If Discord and Bloomberg can use cross-platform, most apps don't need native.


When to Choose Each Approach

Choose Cross-Platform (React Native/Flutter) When:

Most business apps: CRUD, forms, lists, standard interactions
Web team exists: React developers adapt to React Native quickly
Both platforms needed: Single codebase halves development effort
Speed matters: Faster iteration than maintaining two native apps
Talent availability: Larger pool than native specialists

Choose Native When:

Performance-critical: Games, video, AR/VR, complex animations
Deep platform integration: HealthKit, CarPlay, platform-specific features
Platform-specific UX: Apps that need to feel "native" above all
Existing native team: Don't discard working expertise

The Honest Assessment

Most apps should use cross-platform. The performance difference matters for <10% of apps. If you're building a business app, content app, or utility app—cross-platform is usually the right choice.


Team Composition for Mobile Apps

Starting Team (1-3 Engineers)

Cross-Platform Approach:

  • 1-2 React Native/Flutter engineers
  • Shared backend with web team
  • Design support (can be shared)

Native Approach:

  • 1 iOS engineer + 1 Android engineer (minimum)
  • Coordination overhead from day one
  • Separate design reviews needed

Growing Team (4-8 Engineers)

Cross-Platform:

  • 2-3 mobile engineers
  • Dedicated backend support
  • Mobile-specific QA
  • Still one codebase

Native:

  • 2-3 iOS + 2-3 Android (6+ total)
  • Coordination across platforms
  • Duplicate feature development
  • Higher testing burden

Skills Assessment for Mobile Engineers

Cross-Platform (React Native)

Essential:

  • JavaScript/TypeScript proficiency
  • React patterns and state management
  • Mobile UX understanding
  • Platform awareness (iOS/Android differences)

Nice to have:

  • Native bridging (when needed)
  • Performance optimization
  • App store submission experience

Native (Swift/Kotlin)

Essential:

  • Platform-specific language (Swift or Kotlin)
  • Platform UI frameworks (SwiftUI/UIKit or Jetpack Compose)
  • Platform design guidelines
  • Memory and performance awareness

Nice to have:

  • Cross-platform experience
  • Backend/API understanding
  • CI/CD for mobile

Common Mobile App Hiring Mistakes

Mistake 1: Defaulting to Native

Why it's wrong: Native requires separate teams, doubles development effort, and has smaller talent pools—often without meaningful benefit.

Better approach: Start with cross-platform. Switch to native only if you hit clear limitations.

Mistake 2: Underestimating Platform Differences

Why it's wrong: Even cross-platform apps need platform-specific testing, design adjustments, and feature considerations.

Better approach: Budget time for platform-specific polish. Cross-platform isn't "write once, run everywhere."

Mistake 3: Ignoring Backend Needs

Why it's wrong: Mobile apps need APIs. Backend engineering is often underestimated in mobile planning.

Better approach: Plan backend capacity alongside mobile development. Consider API-first design.


App Store Considerations

Release Process Planning

Mobile releases are different from web—app store review adds timeline:

  • iOS App Store: 1-7 days review, stricter guidelines
  • Google Play: Usually faster, more lenient

Plan release cycles around review times. Have a process for urgent fixes.

Offline and Performance

Mobile users expect apps to work with poor connectivity. Plan for:

  • Offline data caching
  • Graceful degradation
  • Battery and data usage awareness

Mobile Development Team Dynamics

Building an Effective Mobile Team

Unified vs. Split Teams:
Cross-platform approaches enable unified teams:

  • Single codebase means single team
  • No coordination overhead between iOS and Android
  • Consistent feature parity across platforms
  • Faster iteration with shared knowledge

Native approaches require coordination:

  • Separate iOS and Android implementations
  • Feature parity requires explicit coordination
  • Different timelines for each platform
  • Specialized knowledge in each team

Backend Coordination:
Mobile apps need APIs. Plan for:

  • API design collaboration between mobile and backend
  • Versioning strategy for mobile clients
  • Handling older app versions in the wild
  • Offline-first data synchronization

Mobile-Specific Challenges

App Store Dynamics:
Unlike web, mobile releases go through gatekeepers:

  • Review times affect release planning
  • Rejection requires iteration and resubmission
  • Guidelines change and require adaptation
  • Different rules for iOS and Android

Device Fragmentation:
Mobile devices vary significantly:

  • Screen sizes and resolutions
  • OS versions and capabilities
  • Performance characteristics
  • Network conditions

User Expectations:
Mobile users have specific expectations:

  • Fast launch times
  • Responsive interactions
  • Offline capability
  • Battery efficiency

Evaluating Mobile Engineering Candidates

What to Look For

Platform Awareness:
Even cross-platform developers need to understand:

  • iOS and Android UX conventions
  • Platform-specific capabilities and limitations
  • App store requirements and processes
  • Device testing strategies

Mobile-Specific Skills:
Beyond general development skills:

  • Offline-first architecture patterns
  • Mobile performance optimization
  • Push notification implementation
  • Deep linking and app navigation

Practical Experience:
Ask about real mobile challenges:

  • "How have you handled offline data sync?"
  • "Walk me through your app store submission process."
  • "How do you test on different devices and OS versions?"
  • "What mobile performance issues have you debugged?"

The Trust Lens

Industry Reality

Frequently Asked Questions

Frequently Asked Questions

Cross-platform (React Native, Flutter) for most apps—larger talent pool, faster development, single codebase. Native for: performance-critical apps (games, video), deep platform integration (HealthKit, CarPlay), or platform-specific UX requirements. Most business apps work fine with cross-platform.

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