What Systems Engineers Actually Do
Systems Engineering spans multiple domains, each requiring specialized expertise. Understanding these domains helps you identify what type of Systems Engineer you need.
A Day in the Life
Operating Systems & Kernel Development (25-35%)
- Kernel programming - Writing kernel modules, device drivers, and system calls
- Memory management - Virtual memory, page tables, memory allocators (slab, buddy)
- Process scheduling - Scheduler algorithms, context switching, CPU affinity
- File systems - Building file systems, I/O schedulers, block device handling
- Networking stack - Kernel networking, packet processing, socket internals
- Security - Kernel hardening, sandboxing, capability systems
Compilers & Language Runtimes (15-25%)
- Compiler frontends - Parsing, AST construction, semantic analysis
- Optimization passes - Loop optimizations, dead code elimination, inlining
- Code generation - Instruction selection, register allocation, machine code emission
- Garbage collectors - Mark-sweep, generational GC, concurrent collection
- Just-in-time compilation - Dynamic optimization, deoptimization, tiered compilation
- Language virtual machines - Bytecode interpreters, JIT compilers
Database Internals (20-30%)
- Storage engines - B-trees, LSM trees, write-ahead logging
- Query execution - Execution engines, vectorized processing, JIT query compilation
- Transaction processing - ACID implementation, MVCC, isolation levels
- Concurrency control - Lock managers, optimistic concurrency, deadlock detection
- Buffer management - Buffer pools, page replacement, checkpoint mechanisms
Performance Engineering (15-25%)
- Profiling - CPU profiling, memory profiling, cache analysis
- Benchmarking - Microbenchmarks, load testing, reproducible measurement
- Optimization - Algorithm optimization, SIMD vectorization, memory layout
- Debugging - System call tracing, memory debugging, core dump analysis
- Instrumentation - Dynamic tracing (DTrace, eBPF), custom profilers
Embedded & Real-Time Systems (10-20%)
- Firmware development - Bare-metal programming, bootloaders, BIOS/UEFI
- Real-time constraints - Hard real-time systems, deterministic latency
- Hardware interfaces - Memory-mapped I/O, DMA, interrupt handling
- Resource constraints - Working within tight memory and CPU limits
Systems Engineering vs Application Development
Understanding this distinction is critical for hiring. Application developers and Systems Engineers have fundamentally different skill sets.
| Aspect | Systems Engineering | Application Development |
|---|---|---|
| Primary languages | C, C++, Rust, Assembly | Python, JavaScript, Java, Go |
| Memory management | Manual (malloc/free, RAII) | Automatic (GC, runtime) |
| Performance focus | Nanoseconds to microseconds | Milliseconds to seconds |
| Abstraction level | Hardware-aware, OS internals | Frameworks, libraries, APIs |
| Debugging tools | GDB, Valgrind, perf, strace | Debuggers, APMs, log analysis |
| Typical output | Libraries, engines, runtimes | Services, applications, features |
| Failure modes | Segfaults, undefined behavior, data corruption | Exceptions, errors, timeouts |
| Testing approach | Fuzzing, property testing, sanitizers | Unit tests, integration tests |
A strong application developer may struggle with Systems Engineering tasks (and vice versa). Don't assume backend experience translates to systems work—assess systems-specific skills explicitly.
Career Progression
Curiosity & fundamentals
Independence & ownership
Architecture & leadership
Strategy & org impact
Skills by Experience Level
Junior Systems Engineer (0-2 years)
- Solid CS fundamentals: data structures, algorithms, computer architecture
- Proficiency in C or C++ (or Rust)
- Understanding of basic OS concepts: processes, threads, memory, I/O
- Can read and modify existing systems code
- Familiar with debugging tools: GDB, Valgrind
- What they need: Mentorship on systems design and debugging complex issues
Mid-Level Systems Engineer (2-5 years)
- Designs components within larger systems
- Deep understanding of memory management and concurrency
- Can optimize for performance systematically
- Debugs complex issues: race conditions, memory corruption, performance regressions
- Understands trade-offs in system design
- What they bring: Can own significant features with architectural guidance
Senior Systems Engineer (5-10 years)
- Architects entire systems or major components
- Deep domain expertise (OS, compilers, databases, etc.)
- Makes technology decisions with long-term implications
- Mentors other engineers on systems thinking
- Contributes to or leads open-source systems projects
- What they bring: Technical leadership and strategic direction
Staff/Principal Systems Engineer (10+ years)
- Defines technical strategy across teams or organizations
- Recognized expert in specific domain
- Influences industry through publications, talks, or open source
- Solves problems others consider impossible
- What they bring: Industry-changing technical innovation
Where to Find Systems Engineers
Systems Engineers are rare because the skill set requires years of specialized development. Here's where to find them:
Open Source Systems Projects
Contributors to Linux kernel, LLVM, Rust compiler, PostgreSQL, SQLite, Redis internals, or language runtimes demonstrate exactly the skills you need. Check GitHub contributions to relevant projects.
Why they work: Proven expertise, public track record, self-motivated
Watch out for: May prioritize open source over proprietary work
Companies Building Foundational Technology
Engineers from database companies (Oracle, MongoDB, CockroachDB), operating system teams (Microsoft Windows, Apple kernel, Google Fuchsia), compiler teams (LLVM, GCC), or infrastructure companies (Cloudflare, Fastly) have relevant experience.
Why they work: Deep production experience with systems at scale
Watch out for: May have narrow expertise in one domain
Academic Researchers Transitioning to Industry
PhD students in systems (operating systems, compilers, databases, networking) have deep theoretical knowledge and often publishable research. Many transition to industry for impact and compensation.
Why they work: Cutting-edge knowledge, research discipline
Watch out for: May need time to adjust to production engineering
Embedded/Firmware Engineers
Engineers from hardware companies, IoT, automotive, or aerospace have low-level programming experience and understand hardware intimately. They're often overlooked but have strong systems foundations.
Why they work: Hardware awareness, resource-constrained programming
Watch out for: May need domain-specific training (e.g., OS vs. embedded)
High-Performance Computing (HPC) Engineers
Engineers from scientific computing, financial trading systems, or game engine development understand performance optimization deeply. They've often worked closer to the metal than typical software engineers.
Why they work: Performance obsession, optimization expertise
Watch out for: May lack software engineering practices (testing, CI)
Competitive Programming Alumni
Top competitive programmers often have strong algorithmic foundations and can learn systems concepts quickly. Not all transition to systems work, but those who do bring strong problem-solving skills.
Why they work: Algorithmic strength, fast learners
Watch out for: May lack practical systems experience; need mentorship
Common Hiring Mistakes
1. Conflating Backend Engineering with Systems Engineering
Backend engineers build applications; Systems Engineers build the infrastructure applications run on. A Java developer building microservices has different skills than a C developer building database storage engines. Test for systems-specific skills.
2. Overweighting Language Experience
"Must know C++" filters out Rust experts who could learn your C++ codebase in weeks. Systems concepts (memory models, concurrency, OS interfaces) transfer across languages. Test for systems thinking, not syntax familiarity.
3. Expecting Application Development Velocity
Systems code is slower to write, review, and test than application code. Bugs can corrupt data, crash systems, or introduce security vulnerabilities. Accept that systems work moves deliberately—that's a feature, not a bug.
4. Not Testing Low-Level Understanding
Generic coding interviews don't assess systems skills. Ask about memory layout, cache behavior, and concurrency hazards. Use debugging scenarios that require systems thinking, not LeetCode problems.
5. Undervaluing Domain Expertise
A database internals expert and an OS kernel expert have different specializations. Both are "Systems Engineers," but their skills don't fully transfer. Hire for your specific domain or accept ramp-up time.
6. Ignoring the Debugging Interview
Systems Engineers spend significant time debugging. Test this explicitly: give them a core dump, a performance profile, or a race condition to analyze. Strong systems intuition shows in debugging, not just coding.
Red Flags in Systems Engineer Candidates
- Can't explain memory layout - Doesn't understand stack vs. heap, memory alignment, or data structure layout
- No concurrency experience - Hasn't dealt with race conditions, mutexes, or atomics
- Only high-level languages - No production experience with C, C++, or Rust
- Can't debug systematically - No experience with GDB, Valgrind, or system-level debugging tools
- Performance claims without data - Says they "optimized" something but can't explain measurement methodology
- Dismissive of testing - Systems code needs rigorous testing; dismissing it signals poor judgment
- Hasn't read systems literature - No familiarity with influential papers, books, or projects in their domain
- Can't explain trade-offs - Every systems decision has trade-offs; inability to articulate them suggests shallow understanding
Developer Expectations
| Aspect | ✓ What They Expect | ✗ What Breaks Trust |
|---|---|---|
| Technical Challenge | →Genuinely hard systems problems—not application work labeled as "systems" | ⚠Job description says "systems" but actual work is web services or DevOps |
| Technical Excellence Culture | →Quality and correctness valued over shipping velocity; time to do things right | ⚠Pressure to ship quickly at the expense of correctness or performance |
| Domain Expertise | →Working with other experts in the domain; learning from senior systems engineers | ⚠Being the only systems person with no mentorship or collaboration |
| Code Quality | →Clean codebase with good abstractions, testing, and documentation | ⚠Legacy spaghetti code with undefined behavior and no tests |
| Technical Influence | →Ability to influence technical direction, architecture, and tooling decisions | ⚠No voice in technical decisions; implementing others' designs without input |